A Day in the Strife
The last project I did that was this ambitious was for M.U.S.I.K. 2006, when I did a five-part, interwoven orchestral opus. It was sprawling and touched a few musical genres during its lengthy stay in your consciousness. Choosing to cover the ENTIRE "Sword of Hope" soundtrack for the Game Boy was difficult and my sequencer crashed several times while creating it. Your love for the music of SoH must be strong like it is for me to tune in for the whole thing, but I promise you it's good.